Losses that cost 0 LP
8.7%
16.3% in Gold IV

+21.3a win−17.9a lossLow sample
Net +2.50 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.
Gold II on LAS Solo, patch 26.20 (14–15 Oct): a win paid +21.3 LP on average, a loss cost −17.9.
Low sample. 744 results, fewer than 1,000. Read these numbers as rough.
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Losses that cost 0 LP
8.7%
16.3% in Gold IV
Up and down
599promotions552demotions
in 5,916 games
Dodges
81
13.7 per 1,000 games · −6.2 LP each
Wins of 35+ LP
2.3%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.1 | −17.9 | +2.12 | 9.4% | 1,893 |
| Thursday 15 Oct (so far) | +22.4 | −18.4 | +6.33 | 0.0% | 4,023 |
Gold II on LAS Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.3 LP on average and a loss cost −17.9. The medians were +20 and −20.
From 0 LP, about 59 games at a 50% win rate, 40 at 52% and 27 at 55%, on LAS averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).