Losses that cost 0 LP
0.0%
0.0% in Gold IV

+20.3a win−18.0a lossLow sample
Net −1.00 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.
Gold II on ME Solo, patch 26.20 (14 Oct): a win paid +20.3 LP on average, a loss cost −18.0.
Low sample. 9 results, fewer than 1,000. Read these numbers as rough.
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Losses that cost 0 LP
0.0%
0.0% in Gold IV
Up and down
0promotions1demotions
in 9 games
Wins of 35+ LP
0.00%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +20.3 | −18.0 | −1.00 | 0.0% | 9 |
Gold II on ME Solo, patch 26.20 (14 Oct 2026): a win paid +20.3 LP on average and a loss cost −18.0. The medians were +20 and −20.
From 0 LP, about 87 games at a 50% win rate, 52 at 52% and 33 at 55%, on ME averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).