Losses that cost 0 LP
9.2%
15.2% in Gold IV

+20.8a win−18.2a lossLow sample
Net +1.65 a gameMedians +20 / −21Averages. Your own LP depends on Riot's matchmaking.
Gold II on BR Solo, patch 26.20 (14–15 Oct): a win paid +20.8 LP on average, a loss cost −18.2.
Low sample. 487 results, fewer than 1,000. Read these numbers as rough.
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Losses that cost 0 LP
9.2%
15.2% in Gold IV
Up and down
23promotions27demotions
in 184 games
Dodges
2
10.9 per 1,000 games · −5.0 LP each
Wins of 35+ LP
2.8%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +20.8 | −18.2 | +1.65 | 9.2% | 184 |
Gold II on BR Solo, patch 26.20 (14–15 Oct 2026): a win paid +20.8 LP on average and a loss cost −18.2. The medians were +20 and −21.
From 0 LP, about 77 games at a 50% win rate, 48 at 52% and 31 at 55%, on BR averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).