LP per win and loss in Gold II NA · Solo

+21.4a win−18.1a loss

Net +1.77 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.

Gold II on NA Solo, patch 26.20 (14–17 Oct): a win paid +21.4 LP on average, a loss cost −18.1.

How we measure

Games to climb out of Gold II

  • From 0 LP to Gold I
At 50% wins61games
At 52% wins41games
At 55% wins28games

Gold II in Gold

All 31 divisions

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Average LP per win and per loss in the Gold divisions
DivisionLoss0WinLosses at 0 LP0 LP
GoldI−18.3+21.44.9%
IIYou?−18.1+21.45.3%
III−18.0+21.55.4%
IV−15.7+21.012.7%

Losses that cost 0 LP

5.3%

12.7% in Gold IV

Up and down

11 kpromotions9,842demotions

in 106 k games

Dodges

1,323

12.5 per 1,000 games · −5.6 LP each

Wins of 35+ LP

1.8%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Gold II game moves LP

Typical win +20, typical loss −20.5.3% of losses cost 0 LP.1.8% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +21.1 to +21.5, loss −18.2 to −18.1 a day.
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+21.1−18.2+1.375.4%4,846
Thursday 15 Oct+21.4−18.1+1.855.6%38,001
Friday 16 Oct+21.4−18.2+1.655.2%39,494
Saturday 17 Oct (so far)+21.5−18.2+1.925.1%23,475

Questions

How much LP per win in Gold II?

Gold II on NA Solo, patch 26.20 (14–17 Oct 2026): a win paid +21.4 LP on average and a loss cost −18.1. The medians were +20 and −20.

How many games does it take to get out of Gold II?

From 0 LP, about 61 games at a 50% win rate, 41 at 52% and 28 at 55%, on NA averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Gold II?

Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).