Losses that cost 0 LP
7.5%
27.3% in Iron IV
Losses that cost 0 LP
7.5%
27.3% in Iron IV
Up and down
138 kpromotions116 kdemotions
in 1.58 M games
Dodges
19,586
12.4 per 1,000 games · −5.9 LP each
Decays
79
−59.4 LP each
| Division | Loss | 0 | Win | Losses at 0 LP0 LP | ||
|---|---|---|---|---|---|---|
| −30.6 | +32.4 | 1.6% | ||||
| −30.5 | +32.6 | 2.4% | ||||
| −28.5 | +32.3 | 4.3% | ||||
| −19.3 | +21.7 | 2.9% | ||||
| −19.3 | +21.5 | 3.2% | ||||
| −19.5 | +21.0 | 3.5% | ||||
| −16.4 | +20.7 | 11.8% | ||||
| −19.2 | +21.1 | 3.6% | ||||
| −19.3 | +20.8 | 4.2% | ||||
| −19.3 | +20.7 | 4.1% | ||||
| −16.5 | +20.3 | 11.9% | ||||
| −18.9 | +21.0 | 4.4% | ||||
| −18.6 | +21.3 | 4.4% | ||||
| −18.6 | +21.1 | 4.7% | ||||
| −16.1 | +20.7 | 12.2% | ||||
| −18.2 | +21.4 | 5.1% | ||||
| −18.1 | +21.4 | 5.4% | ||||
| −18.0 | +21.4 | 5.6% | ||||
| −15.6 | +21.0 | 12.8% | ||||
| −17.7 | +21.6 | 5.9% | ||||
| −17.8 | +21.5 | 5.8% | ||||
| −17.8 | +21.5 | 5.8% | ||||
| −15.5 | +21.0 | 13.2% | ||||
| −17.5 | +21.6 | 6.3% | ||||
| −17.7 | +21.4 | 6.7% | ||||
| −17.6 | +21.3 | 7.0% | ||||
| −15.3 | +20.8 | 14.7% | ||||
| −18.4 | +20.3 | 8.1% | ||||
| −18.6 | +20.1 | 7.8% | ||||
| −18.5 | +20.4 | 7.8% | ||||
| −13.8 | +20.6 | 27.3% | ||||
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.6 | −18.2 | +1.84 | 7.3% | 90,120 |
| Thursday 15 Oct | +21.6 | −18.0 | +1.90 | 7.5% | 705,519 |
| Friday 16 Oct | +21.5 | −18.1 | +1.88 | 7.4% | 733,194 |
| Saturday 17 Oct (so far) | +21.6 | −17.9 | +1.96 | 7.7% | 53,228 |
| Tier | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| 105,539 | −5.6 | 0 | ||||
| 228,055 | −5.5 | 0 | ||||
| 307,165 | −5.5 | 0 | ||||
| 339,064 | −5.5 | 0 | ||||
| 277,970 | −5.6 | 0 | ||||
| 197,545 | −5.7 | 0 | ||||
| 62,479 | −6.1 | 0 |
A promotion or a demotion is one move across a division line. Master and above move at Riot's nightly update, so those counts come later.Cutoffs
NA Solo, patch 26.20 (14–17 Oct 2026): a win paid +21.6 LP on average and a loss cost −18.1. The medians were +20 and −20.
Riot holds some losses at 0 LP: at the bottom of a tier (division IV at 0 LP) and just after a promotion.
Riot sets how much LP a game gives or takes, and explains it on its support site.
Inside a tier (divisions III to I), 95.6% of losses at 0 LP drop you a division, to about 90 LP. In division IV, 58 to 65% are held (Solo, 26–28 Sep 2026).
Yes. The average Solo game adds +1.89 LP, so the ladder gains LP every day. Dodges and decays take back about 0.08 LP a game.