Losses that cost 0 LP
2.0%
7.3% across NA

+32.6a win−30.5a loss
Net +0.94 a gameMedians +29 / −31Averages. Your own LP depends on Riot's matchmaking.
Grandmaster on NA Solo, patch 26.20 (14–19 Oct 2026): a win paid +32.6 LP on average, a loss cost −30.5.
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| Division | Loss | 0 | Win | Losses at 0 LP0 LP | ||
|---|---|---|---|---|---|---|
| −30.6 | +32.6 | 1.5% | ||||
| −30.5 | +32.6 | 2.0% | ||||
| −28.4 | +32.2 | 4.4% | ||||
Losses that cost 0 LP
2.0%
7.3% across NA
Games
11 k
this patch
Wins of 35+ LP
12.2%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +32.9 | −30.1 | −0.68 | 3.4% | 381 |
| Thursday 15 Oct | +32.5 | −30.6 | +0.54 | 2.3% | 2,464 |
| Friday 16 Oct | +32.5 | −30.4 | +1.83 | 2.6% | 2,651 |
| Saturday 17 Oct | +32.5 | −30.5 | +0.48 | 1.7% | 2,625 |
| Sunday 18 Oct | +32.8 | −30.6 | +1.31 | 1.0% | 2,709 |
| Monday 19 Oct (so far) | +33.1 | −30.0 | −0.04 | 3.3% | 517 |
Grandmaster on NA Solo, patch 26.20 (14–19 Oct 2026): a win paid +32.6 LP on average and a loss cost −30.5. The medians were +29 and −31.
A win (+32.6) still pays more than a loss costs (−30.5) in Grandmaster.
Riot redraws it every night. The cutoffs page has tonight's estimate.