Losses that cost 0 LP
4.7%
8.1% across VN

+21.2a win−20.1a loss
Net +1.07 a gameMedians +19 / −21Averages. Your own LP depends on Riot's matchmaking.
Grandmaster on VN Solo, patch 26.20 (14–16 Oct 2026): a win paid +21.2 LP on average, a loss cost −20.1.
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| Division | Loss | 0 | Win | Losses at 0 LP0 LP | ||
|---|---|---|---|---|---|---|
| −20.2 | +21.4 | 4.1% | ||||
| −20.1 | +21.2 | 4.7% | ||||
| −19.1 | +21.8 | 5.1% | ||||
Losses that cost 0 LP
4.7%
8.1% across VN
Games
2,672
this patch
Wins of 35+ LP
10.6%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +23.4 | −20.9 | +2.79 | 0.0% | 43 |
| Thursday 15 Oct | +21.3 | −20.1 | +1.02 | 4.9% | 2,296 |
| Friday 16 Oct (so far) | +20.8 | −20.4 | +1.14 | 3.8% | 333 |
Grandmaster on VN Solo, patch 26.20 (14–16 Oct 2026): a win paid +21.2 LP on average and a loss cost −20.1. The medians were +19 and −21.
A win (+21.2) still pays more than a loss costs (−20.1) in Grandmaster.
Riot redraws it every night. The cutoffs page has tonight's estimate.