What a win and a loss are worth VN · Solo

+21.5a win−18.6a loss

Net +1.62 a gameMedians +19 / −21

In patch 26.20 (14–16 Oct 2026), a VN Solo win paid +21.5 LP on average and a loss cost −18.6.

How we measure

A game at each tier

Division II of each tier, or the one picked.

Losses that cost 0 LP

8.2%

30.3% in Iron IV

Up and down

89 kpromotions79 kdemotions

in 1.01 M games

Dodges

11,581

11.5 per 1,000 games · −6.0 LP each

Every division

31 divisions · net LP a game

Net LP a game, by division

Average LP per win and per loss, and the share of losses that cost 0 LP, for each Solo division, Challenger at the top. Solo, patch 26.20. Up and down arrows move the selection.
DivisionLoss0WinLosses at 0 LP0 LP
−20.2+21.34.0%
−20.3+21.23.8%
−19.0+21.75.3%
Diamond−18.5+22.74.6%
−19.6+21.44.7%
−20.1+21.14.6%
−17.1+21.010.4%
Emerald−20.0+21.14.8%
−20.2+20.95.0%
−20.1+20.95.7%
−17.5+20.610.4%
Platinum−19.8+21.25.7%
−19.7+21.35.9%
−19.7+21.36.0%
−17.1+21.111.0%
Gold−19.3+21.76.5%
−19.1+21.77.3%
−19.1+21.77.3%
−16.6+21.612.6%
Silver−18.7+22.47.2%
−18.6+22.07.9%
−18.7+22.08.5%
−16.3+21.714.1%
Bronze−18.2+22.39.6%
−18.6+21.99.9%
−18.3+21.99.9%
−15.8+21.716.4%
Iron−18.6+21.810.4%
−18.6+21.611.3%
−18.5+22.39.6%
−13.4+22.930.3%

How LP moves

One game, then the patch day by day

How far one game moves LP

Typical win +19, typical loss −21.8.2% of losses cost 0 LP.9.3% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +21.5 to +21.9, loss −18.9 to −18.6 a day.
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+21.9−18.9+1.697.8%4,662
Thursday 15 Oct+21.5−18.7+1.628.0%565,100
Friday 16 Oct (so far)+21.5−18.6+1.628.5%440,173

Promotions, demotions, dodges and decays

7 tiers
Promotions, demotions, dodges and decays by tier, Solo
TierGamesPromotionsDemotionsDodges per 1,000 gamesLP a dodgeDecays
Diamond65,717 games65,7175,7505,4148.0−5.30
Emerald162,256 games162,25614,20913,9249.2−5.40
Platinum229,018 games229,01820,86219,35310.8−5.60
Gold224,060 games224,06021,33918,27512.0−5.60
Silver157,106 games157,10615,63412,59613.7−5.60
Bronze89,864 games89,8649,0057,28216.2−5.50
Iron20,305 games20,3051,9671,65421.3−6.00

A promotion or a demotion is one move across a division line. Master and above move at Riot's nightly update, so those counts come later.Cutoffs

Questions

How much LP do you get for a win in ranked?

VN Solo, patch 26.20 (14–16 Oct 2026): a win paid +21.5 LP on average and a loss cost −18.6. The medians were +19 and −21.

Why did a loss cost me 0 LP?

Riot holds some losses at 0 LP: at the bottom of a tier (division IV at 0 LP) and just after a promotion.

Why do I lose more LP than I gain?

Riot sets how much LP a game gives or takes, and explains it on its support site.

What happens if I lose at 0 LP?

Inside a tier (divisions III to I), 95.6% of losses at 0 LP drop you a division, to about 90 LP. In division IV, 58 to 65% are held (Solo, 26–28 Sep 2026).

Is there LP inflation?

Yes. The average Solo game adds +1.62 LP, so the ladder gains LP every day.