Losses that cost 0 LP
6.7%
10.3% in Diamond IV

+21.4a win−18.6a loss
Net +1.60 a gameMedians +19 / −21Averages. Your own LP depends on Riot's matchmaking.
Diamond on VN Solo, patch 26.20 (14–16 Oct 2026): a win paid +21.4 LP on average, a loss cost −18.6.
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Losses that cost 0 LP
6.7%
10.3% in Diamond IV
Up and down
5,315promotions5,000demotions
in 61 k games
Dodges
475
7.8 per 1,000 games · −5.4 LP each
Wins of 35+ LP
9.0%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +22.2 | −18.7 | +1.69 | 5.8% | 293 |
| Thursday 15 Oct | +21.4 | −18.7 | +1.55 | 6.6% | 37,175 |
| Friday 16 Oct (so far) | +21.4 | −18.6 | +1.67 | 7.0% | 23,122 |
| Division | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| Diamond I8,851 games | 8,851 | −5.5 | 0 | |||
| Diamond II12,042 games | 12,042 | −5.7 | 0 | |||
| Diamond III15,294 games | 15,294 | −5.2 | 0 | |||
| Diamond IV24,403 games | 24,403 | −5.2 | 0 |
Diamond on VN Solo, patch 26.20 (14–16 Oct 2026): a win paid +21.4 LP on average and a loss cost −18.6. The medians were +19 and −21.
On VN averages, about 105 games at a 50% win rate in Diamond II, 33 at 55%. Your own LP depends on Riot's matchmaking.
Diamond IV is the bottom of the tier: at 0 LP, losses are held instead of dropping you a tier. 10.3% of Diamond IV losses cost 0 LP, against 4.7% in Diamond II.