Losses that cost 0 LP
7.0%
9.8% in Diamond IV

+21.2a win−18.5a loss
Net +1.42 a gameMedians +19 / −21Averages. Your own LP depends on Riot's matchmaking.
Diamond on LAN Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.2 LP on average, a loss cost −18.5.
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Losses that cost 0 LP
7.0%
9.8% in Diamond IV
Up and down
562promotions512demotions
in 6,527 games
Dodges
63
9.7 per 1,000 games · −5.6 LP each
Wins of 35+ LP
7.9%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.2 | −18.5 | +1.22 | 7.2% | 2,085 |
| Thursday 15 Oct (so far) | +21.0 | −18.3 | +2.19 | 6.4% | 4,442 |
| Division | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| Diamond I893 games | 893 | −6.3 | 0 | |||
| Diamond II1,317 games | 1,317 | −5.1 | 0 | |||
| Diamond III1,689 games | 1,689 | −5.8 | 0 | |||
| Diamond IV2,628 games | 2,628 | −5.8 | 0 |
Diamond on LAN Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.2 LP on average and a loss cost −18.5. The medians were +19 and −21.
On LAN averages, about 133 games at a 50% win rate in Diamond II, 36 at 55%. Your own LP depends on Riot's matchmaking.
Diamond IV is the bottom of the tier: at 0 LP, losses are held instead of dropping you a tier. 9.8% of Diamond IV losses cost 0 LP, against 5.6% in Diamond II.