Losses that cost 0 LP
4.2%
8.7% in Diamond IV

+21.5a win−20.0a lossLow sample
Net +0.91 a gameMedians +19 / −21Averages. Your own LP depends on Riot's matchmaking.
Diamond III on LAN Solo, patch 26.20 (14–15 Oct): a win paid +21.5 LP on average, a loss cost −20.0.
Low sample. 242 results, fewer than 1,000. Read these numbers as rough.
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Losses that cost 0 LP
4.2%
8.7% in Diamond IV
Up and down
49promotions54demotions
in 451 games
Dodges
4
8.9 per 1,000 games · −5.0 LP each
Wins of 35+ LP
12.3%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.5 | −20.0 | +0.91 | 4.2% | 451 |
Diamond III on LAN Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.5 LP on average and a loss cost −20.0. The medians were +19 and −21.
From 0 LP, about 133 games at a 50% win rate, 63 at 52% and 35 at 55%, on LAN averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).