LP per win and loss in Diamond III JP · Solo

+21.0a win−19.6a lossLow sample

Net +0.99 a gameMedians +19 / −21Averages. Your own LP depends on Riot's matchmaking.

Diamond III on JP Solo, patch 26.20 (14–15 Oct): a win paid +21.0 LP on average, a loss cost −19.6.

How we measure

Low sample. 162 results, fewer than 1,000. Read these numbers as rough.

Games to climb out of Diamond III

  • From 0 LP to Diamond II
At 50% wins143games
At 52% wins66games
At 55% wins37games

Diamond III in Diamond

All 31 divisions

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Average LP per win and per loss in the Diamond divisions
DivisionLoss0WinLosses at 0 LP0 LP
DiamondI−19.0+24.50.0%
II−19.6+21.92.3%
IIIYou?−19.6+21.01.3%
IV−15.2+20.611.0%

Losses that cost 0 LP

1.3%

11.0% in Diamond IV

Up and down

15promotions14demotions

in 159 games

Dodges

3

18.9 per 1,000 games · −8.3 LP each

Wins of 35+ LP

7.3%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Diamond III game moves LP

Typical win +19, typical loss −21.1.3% of losses cost 0 LP.7.3% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +19.8 to +21.5, loss −19.6 to −19.5 a day.Low sample
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+19.8−19.5+0.600.0%45
Thursday 15 Oct (so far)+21.5−19.6+1.151.7%114

Questions

How much LP per win in Diamond III?

Diamond III on JP Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.0 LP on average and a loss cost −19.6. The medians were +19 and −21.

How many games does it take to get out of Diamond III?

From 0 LP, about 143 games at a 50% win rate, 66 at 52% and 37 at 55%, on JP averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Diamond III?

Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).