Losses that cost 0 LP
5.7%
13.5% in Diamond IV

+20.7a win−19.4a loss
Net +0.45 a gameMedians +19 / −21Averages. Your own LP depends on Riot's matchmaking.
Diamond III on BR Solo, patch 26.20 (14–16 Oct): a win paid +20.7 LP on average, a loss cost −19.4.
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Losses that cost 0 LP
5.7%
13.5% in Diamond IV
Up and down
1,116promotions1,293demotions
in 13 k games
Dodges
99
7.6 per 1,000 games · −5.7 LP each
Decays
124
−49.0 LP each
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +20.8 | −19.1 | +0.65 | 6.6% | 873 |
| Thursday 15 Oct | +20.7 | −19.4 | +0.44 | 5.7% | 9,471 |
| Friday 16 Oct (so far) | +20.5 | −19.5 | +0.40 | 5.2% | 2,644 |
Diamond III on BR Solo, patch 26.20 (14–16 Oct 2026): a win paid +20.7 LP on average and a loss cost −19.4. The medians were +19 and −21.
From 0 LP, about 154 games at a 50% win rate, 69 at 52% and 38 at 55%, on BR averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).