Losses that cost 0 LP
6.6%
16.6% in Diamond IV

+22.2a win−19.0a lossLow sample
Net +1.68 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.
Diamond III on ME Solo, patch 26.20 (14–15 Oct): a win paid +22.2 LP on average, a loss cost −19.0.
Low sample. 243 results, fewer than 1,000. Read these numbers as rough.
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Losses that cost 0 LP
6.6%
16.6% in Diamond IV
Up and down
19promotions27demotions
in 244 games
Dodges
5
20.5 per 1,000 games · −7.0 LP each
Wins of 35+ LP
9.0%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.8 | −21.8 | −2.44 | 0.0% | 9 |
| Thursday 15 Oct (so far) | +22.2 | −18.9 | +1.84 | 6.9% | 235 |
Diamond III on ME Solo, patch 26.20 (14–15 Oct 2026): a win paid +22.2 LP on average and a loss cost −19.0. The medians were +20 and −20.
From 0 LP, about 63 games at a 50% win rate, 41 at 52% and 27 at 55%, on ME averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).