LP per win and loss in Diamond III SG · Solo

+21.6a win−19.6a loss

Net +0.77 a gameMedians +19 / −21Averages. Your own LP depends on Riot's matchmaking.

Diamond III on SG Solo, patch 26.20 (14–18 Oct): a win paid +21.6 LP on average, a loss cost −19.6.

How we measure

Games to climb out of Diamond III

  • From 0 LP to Diamond II
At 50% wins100games
At 52% wins55games
At 55% wins33games

Diamond III in Diamond

All 31 divisions

Where are you? Sign in with Riot to see your division here.

Average LP per win and per loss in the Diamond divisions
DivisionLoss0WinLosses at 0 LP0 LP
DiamondI−18.0+23.24.6%
II−19.1+22.13.9%
IIIYou?−19.6+21.64.1%
IV−16.4+21.312.1%

Losses that cost 0 LP

4.1%

12.1% in Diamond IV

Up and down

576promotions692demotions

in 6,166 games

Dodges

62

10.1 per 1,000 games · −5.2 LP each

Wins of 35+ LP

8.8%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Diamond III game moves LP

Typical win +19, typical loss −21.4.1% of losses cost 0 LP.8.8% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +21.6 to +24.2, loss −19.7 to −18.7 a day.Low sample
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+24.2−18.7+6.6811.1%16
Thursday 15 Oct+21.6−19.6+0.874.6%1,779
Friday 16 Oct+21.6−19.7+1.163.7%1,901
Saturday 17 Oct+21.6−19.7+0.423.8%2,030
Sunday 18 Oct (so far)+21.7−19.6+0.124.8%440

Questions

How much LP per win in Diamond III?

Diamond III on SG Solo, patch 26.20 (14–18 Oct 2026): a win paid +21.6 LP on average and a loss cost −19.6. The medians were +19 and −21.

How many games does it take to get out of Diamond III?

From 0 LP, about 100 games at a 50% win rate, 55 at 52% and 33 at 55%, on SG averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Diamond III?

Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).