Losses that cost 0 LP
5.0%
12.5% in Diamond IV

+21.1a win−19.4a loss
Net +0.77 a gameMedians +20 / −21Averages. Your own LP depends on Riot's matchmaking.
Diamond III on EUNE Solo, patch 26.20 (14–16 Oct): a win paid +21.1 LP on average, a loss cost −19.4.
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Losses that cost 0 LP
5.0%
12.5% in Diamond IV
Up and down
1,091promotions1,282demotions
in 12 k games
Dodges
104
8.6 per 1,000 games · −5.6 LP each
Wins of 35+ LP
6.2%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +20.8 | −20.1 | +0.45 | 2.9% | 356 |
| Thursday 15 Oct | +21.1 | −19.4 | +0.84 | 5.0% | 11,098 |
| Friday 16 Oct (so far) | +21.3 | −19.2 | −0.23 | 6.6% | 668 |
Diamond III on EUNE Solo, patch 26.20 (14–16 Oct 2026): a win paid +21.1 LP on average and a loss cost −19.4. The medians were +20 and −21.
From 0 LP, about 118 games at a 50% win rate, 60 at 52% and 35 at 55%, on EUNE averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).