Losses that cost 0 LP
0.0%
12.5% in Diamond IV

+23.3a win−19.6a lossLow sample
Net +7.31 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.
Diamond II on EUNE Solo, patch 26.20 (14–15 Oct): a win paid +23.3 LP on average, a loss cost −19.6.
Low sample. 67 results, fewer than 1,000. Read these numbers as rough.
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Losses that cost 0 LP
0.0%
12.5% in Diamond IV
Up and down
38promotions39demotions
in 374 games
Dodges
2
5.4 per 1,000 games · −5.0 LP each
Wins of 35+ LP
7.1%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +23.3 | −19.6 | +7.31 | 0.0% | 327 |
Diamond II on EUNE Solo, patch 26.20 (14–15 Oct 2026): a win paid +23.3 LP on average and a loss cost −19.6. The medians were +20 and −20.
From 0 LP, about 54 games at a 50% win rate, 37 at 52% and 25 at 55%, on EUNE averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).