Losses that cost 0 LP
5.3%
12.9% in Diamond IV

+22.5a win−18.6a lossLow sample
Net +0.90 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.
Diamond I on EUNE Solo, patch 26.20 (14–15 Oct): a win paid +22.5 LP on average, a loss cost −18.6.
Low sample. 940 results, fewer than 1,000. Read these numbers as rough.
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Losses that cost 0 LP
5.3%
12.9% in Diamond IV
Up and down
56promotions118demotions
in 958 games
Dodges
4
4.2 per 1,000 games · −5.0 LP each
Wins of 35+ LP
9.2%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +22.9 | −18.9 | −0.71 | 4.7% | 204 |
| Thursday 15 Oct (so far) | +22.4 | −18.5 | +1.53 | 5.5% | 754 |
Diamond I on EUNE Solo, patch 26.20 (14–15 Oct 2026): a win paid +22.5 LP on average and a loss cost −18.6. The medians were +20 and −20.
From 0 LP, about 51 games at a 50% win rate, 36 at 52% and 25 at 55%, on EUNE averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).