LP per win and loss in Diamond I EUNE · Solo

+22.5a win−18.6a lossLow sample

Net +0.90 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.

Diamond I on EUNE Solo, patch 26.20 (14–15 Oct): a win paid +22.5 LP on average, a loss cost −18.6.

How we measure

Low sample. 940 results, fewer than 1,000. Read these numbers as rough.

Games to climb out of Diamond I

  • From 0 LP to Master
At 50% wins51games
At 52% wins36games
At 55% wins25games

Diamond I in Diamond

All 31 divisions

Where are you? Sign in with Riot to see your division here.

Average LP per win and per loss in the Diamond divisions
DivisionLoss0WinLosses at 0 LP0 LP
DiamondIYou?−18.6+22.55.3%
II−19.5+22.04.4%
III−19.7+21.44.0%
IV−16.3+21.412.9%

Losses that cost 0 LP

5.3%

12.9% in Diamond IV

Up and down

56promotions118demotions

in 958 games

Dodges

4

4.2 per 1,000 games · −5.0 LP each

Wins of 35+ LP

9.2%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Diamond I game moves LP

Typical win +20, typical loss −20.5.3% of losses cost 0 LP.9.2% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +22.4 to +22.9, loss −18.9 to −18.5 a day.Low sample
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+22.9−18.9−0.714.7%204
Thursday 15 Oct (so far)+22.4−18.5+1.535.5%754

Questions

How much LP per win in Diamond I?

Diamond I on EUNE Solo, patch 26.20 (14–15 Oct 2026): a win paid +22.5 LP on average and a loss cost −18.6. The medians were +20 and −20.

How many games does it take to get out of Diamond I?

From 0 LP, about 51 games at a 50% win rate, 36 at 52% and 25 at 55%, on EUNE averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Diamond I?

Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).