Losses that cost 0 LP
5.6%
0.0% in Iron IV
Losses that cost 0 LP
5.6%
0.0% in Iron IV
Up and down
2,002promotions1,605demotions
in 22 k games
Dodges
132
6.1 per 1,000 games · −5.7 LP each
| Division | Loss | 0 | Win | Losses at 0 LP0 LP | ||
|---|---|---|---|---|---|---|
| −35.0 | +25.3 | 0.0% | ||||
| −33.1 | +28.0 | 0.0% | ||||
| −30.3 | +32.4 | 1.2% | ||||
| −17.7 | +25.4 | 8.1% | ||||
| −19.6 | +23.3 | 0.0% | ||||
| −19.7 | +21.1 | 0.0% | ||||
| −14.9 | +22.6 | 13.0% | ||||
| −12.2 | +26.9 | 20.0% | ||||
| −18.3 | +24.4 | 3.5% | ||||
| −19.4 | +22.2 | 0.0% | ||||
| −13.6 | +19.9 | 18.8% | ||||
| −18.8 | +20.5 | 10.7% | ||||
| −20.1 | +21.5 | 2.3% | ||||
| −19.8 | +21.2 | 1.1% | ||||
| −16.1 | +20.9 | 13.7% | ||||
| −19.0 | +21.5 | 2.9% | ||||
| −18.7 | +20.6 | 2.9% | ||||
| −19.2 | +20.8 | 4.4% | ||||
| −16.4 | +20.8 | 11.4% | ||||
| −17.5 | +21.7 | 3.4% | ||||
| −15.5 | +24.5 | 10.9% | ||||
| −17.5 | +25.2 | 2.7% | ||||
| −16.5 | +23.7 | 6.7% | ||||
| −14.1 | +25.4 | 0.0% | ||||
| −13.7 | +22.7 | 20.0% | ||||
| −16.9 | +23.3 | 0.0% | ||||
| −17.3 | +22.9 | 0.0% | ||||
| −15.2 | +23.0 | 11.1% | ||||
| −21.2 | +22.6 | 0.0% | ||||
| −9.8 | +18.3 | 50.0% | ||||
| −20.0 | +20.0 | 0.0% | ||||
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +24.3 | −20.7 | +1.88 | 5.6% | 21,721 |
| Tier | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| 1,434 | −5.0 | 0 | ||||
| 3,424 | −5.0 | 0 | ||||
| 4,574 | −5.1 | 0 | ||||
| 4,787 | −5.2 | 0 | ||||
| 3,698 | −6.6 | 0 | ||||
| 2,295 | −5.5 | 0 | ||||
| 622 | −5.0 | 0 |
A promotion or a demotion is one move across a division line. Master and above move at Riot's nightly update, so those counts come later.Cutoffs
EUNE Solo, patch 26.20 (14 Oct 2026): a win paid +24.3 LP on average and a loss cost −20.7. The medians were +21 and −21.
Riot holds some losses at 0 LP: at the bottom of a tier (division IV at 0 LP) and just after a promotion.
Riot sets how much LP a game gives or takes, and explains it on its support site.
Inside a tier (divisions III to I), 95.6% of losses at 0 LP drop you a division, to about 90 LP. In division IV, 58 to 65% are held (Solo, 26–28 Sep 2026).
Yes. The average Solo game adds +1.88 LP, so the ladder gains LP every day.