Losses that cost 0 LP
6.4%
8.9% across EUNE

+32.0a win−28.4a loss
Net +2.18 a gameMedians +30 / −31Averages. Your own LP depends on Riot's matchmaking.
Master on EUNE Solo, patch 26.20 (14–16 Oct 2026): a win paid +32.0 LP on average, a loss cost −28.4.
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| Division | Loss | 0 | Win | Losses at 0 LP0 LP | ||
|---|---|---|---|---|---|---|
| −33.8 | +29.6 | 2.0% | ||||
| −32.6 | +29.9 | 2.5% | ||||
| −28.4 | +32.0 | 6.4% | ||||
Losses that cost 0 LP
6.4%
8.9% across EUNE
Games
24 k
this patch
Wins of 35+ LP
9.5%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +32.3 | −30.3 | +1.65 | 1.1% | 932 |
| Thursday 15 Oct | +31.9 | −28.3 | +2.24 | 6.7% | 19,743 |
| Friday 16 Oct (so far) | +32.4 | −28.2 | +1.97 | 6.4% | 3,409 |
Master on EUNE Solo, patch 26.20 (14–16 Oct 2026): a win paid +32.0 LP on average and a loss cost −28.4. The medians were +30 and −31.
A win (+32.0) still pays more than a loss costs (−28.4) in Master.
Riot redraws it every night. The cutoffs page has tonight's estimate.