Losses that cost 0 LP
4.4%
6.5% across JP

+21.5a win−18.8a lossLow sample
Net +1.47 a gameMedians +20 / −21Averages. Your own LP depends on Riot's matchmaking.
Master on JP Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.5 LP on average, a loss cost −18.8.
Low sample. 276 results, fewer than 1,000. Read these numbers as rough.
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| Division | Loss | 0 | Win | Losses at 0 LP0 LP | ||
|---|---|---|---|---|---|---|
| −20.8 | +18.3 | 0.0% | ||||
| −19.7 | +24.1 | 0.0% | ||||
| −18.8 | +21.5 | 4.4% | ||||
Losses that cost 0 LP
4.4%
6.5% across JP
Games
278
this patch
Wins of 35+ LP
5.8%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.8 | −19.1 | +3.40 | 1.7% | 131 |
| Thursday 15 Oct (so far) | +21.1 | −18.6 | −0.22 | 6.3% | 147 |
Master on JP Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.5 LP on average and a loss cost −18.8. The medians were +20 and −21.
A win (+21.5) still pays more than a loss costs (−18.8) in Master.
Riot redraws it every night. The cutoffs page has tonight's estimate.