Losses that cost 0 LP
0.0%
2.5% across ME

+20.0a win−20.7a lossLow sample
Net −0.33 a gameMedians +19 / −21Averages. Your own LP depends on Riot's matchmaking.
Master on ME Solo, patch 26.20 (14 Oct 2026): a win paid +20.0 LP on average, a loss cost −20.7.
Low sample. 6 results, fewer than 1,000. Read these numbers as rough.
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| Division | Loss | 0 | Win | Losses at 0 LP0 LP | ||
|---|---|---|---|---|---|---|
| −21.0 | +28.0 | 0.0% | ||||
| −22.0 | 0.0 | 0.0% | ||||
| −20.7 | +20.0 | 0.0% | ||||
Losses that cost 0 LP
0.0%
2.5% across ME
Games
4
this patch
Wins of 35+ LP
0.00%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +20.0 | −20.7 | −0.33 | 0.0% | 4 |
Master on ME Solo, patch 26.20 (14 Oct 2026): a win paid +20.0 LP on average and a loss cost −20.7. The medians were +19 and −21.
The average loss (−20.7) outweighs the average win (+20.0) in Master. Riot sets the amounts and explains them on its support site.
Riot redraws it every night. The cutoffs page has tonight's estimate.