Losses that cost 0 LP
7.3%
8.6% across SG

+22.5a win−17.8a loss
Net +2.25 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.
Master on SG Solo, patch 26.20 (14–17 Oct 2026): a win paid +22.5 LP on average, a loss cost −17.8.
Where are you? Sign in with Riot to see your division here.
| Division | Loss | 0 | Win | Losses at 0 LP0 LP | ||
|---|---|---|---|---|---|---|
| −20.3 | +21.5 | 1.5% | ||||
| −20.1 | +21.2 | 3.5% | ||||
| −17.8 | +22.5 | 7.3% | ||||
Losses that cost 0 LP
7.3%
8.6% across SG
Games
10 k
this patch
Wins of 35+ LP
9.3%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +24.9 | −17.7 | +0.57 | 8.3% | 62 |
| Thursday 15 Oct | +22.7 | −17.8 | +2.34 | 7.2% | 4,361 |
| Friday 16 Oct | +22.3 | −17.9 | +2.11 | 7.5% | 4,432 |
| Saturday 17 Oct (so far) | +22.5 | −17.9 | +2.47 | 6.9% | 1,609 |
Master on SG Solo, patch 26.20 (14–17 Oct 2026): a win paid +22.5 LP on average and a loss cost −17.8. The medians were +20 and −20.
A win (+22.5) still pays more than a loss costs (−17.8) in Master.
Riot redraws it every night. The cutoffs page has tonight's estimate.