Losses that cost 0 LP
7.4%
27.2% in Iron IV
Losses that cost 0 LP
7.4%
27.2% in Iron IV
Up and down
1.44 Mpromotions1.22 Mdemotions
in 16.6 M games
Dodges
151,450
9.1 per 1,000 games · −5.8 LP each
Decays
37,257
−55.8 LP each
| Division | Loss | 0 | Win | Losses at 0 LP0 LP | ||
|---|---|---|---|---|---|---|
| −32.4 | +31.5 | 1.8% | ||||
| −31.6 | +32.1 | 1.9% | ||||
| −28.5 | +32.2 | 5.0% | ||||
| −19.2 | +21.6 | 3.6% | ||||
| −19.3 | +21.4 | 3.7% | ||||
| −19.5 | +21.0 | 3.6% | ||||
| −16.4 | +20.7 | 11.6% | ||||
| −19.2 | +21.0 | 3.9% | ||||
| −19.4 | +20.8 | 4.0% | ||||
| −19.3 | +20.7 | 4.1% | ||||
| −16.5 | +20.3 | 11.7% | ||||
| −18.9 | +21.0 | 4.4% | ||||
| −18.6 | +21.2 | 4.5% | ||||
| −18.6 | +21.1 | 4.7% | ||||
| −16.0 | +20.7 | 12.2% | ||||
| −18.3 | +21.3 | 5.1% | ||||
| −18.1 | +21.4 | 5.3% | ||||
| −18.1 | +21.4 | 5.4% | ||||
| −15.7 | +21.0 | 12.6% | ||||
| −17.7 | +21.7 | 5.8% | ||||
| −17.7 | +21.6 | 5.9% | ||||
| −17.8 | +21.5 | 6.0% | ||||
| −15.5 | +21.1 | 13.0% | ||||
| −17.5 | +21.7 | 6.4% | ||||
| −17.7 | +21.3 | 6.8% | ||||
| −17.7 | +21.2 | 7.1% | ||||
| −15.4 | +20.7 | 14.5% | ||||
| −18.5 | +20.2 | 7.7% | ||||
| −18.7 | +20.1 | 7.9% | ||||
| −18.6 | +20.4 | 7.4% | ||||
| −13.8 | +20.6 | 27.2% | ||||
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 7 Oct | +21.6 | −18.1 | +1.89 | 7.5% | 1,443,130 |
| Thursday 8 Oct | +21.6 | −18.1 | +1.88 | 7.6% | 1,618,442 |
| Friday 9 Oct | +21.5 | −18.1 | +1.88 | 7.6% | 1,651,527 |
| Saturday 10 Oct | +21.5 | −18.0 | +1.89 | 7.5% | 1,776,387 |
| Sunday 11 Oct | +21.5 | −18.1 | +1.84 | 7.1% | 1,915,917 |
| Monday 12 Oct | +21.6 | −18.2 | +1.84 | 7.1% | 1,666,577 |
| Tuesday 13 Oct | +21.6 | −18.1 | +1.86 | 7.4% | 1,606,906 |
| Wednesday 14 Oct | +21.6 | −18.1 | +1.88 | 7.5% | 1,621,982 |
| Thursday 15 Oct | +21.5 | −18.1 | +1.86 | 7.7% | 1,575,484 |
| Friday 16 Oct | +21.5 | −18.1 | +1.85 | 7.4% | 1,689,486 |
| Saturday 17 Oct (so far) | +19.4 | −18.0 | −1.00 | 0.0% | 1,211 |
| Tier | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| 1,123,342 | −5.4 | 22,734 −48 | ||||
| 2,422,285 | −5.5 | 0 | ||||
| 3,235,181 | −5.5 | 0 | ||||
| 3,602,099 | −5.5 | 0 | ||||
| 2,877,777 | −5.6 | 0 | ||||
| 1,982,186 | −5.7 | 0 | ||||
| 620,084 | −5.9 | 0 |
A promotion or a demotion is one move across a division line. Master and above move at Riot's nightly update, so those counts come later.Cutoffs
EUW Solo, patch 26.20 (7–17 Oct 2026): a win paid +21.6 LP on average and a loss cost −18.1. The medians were +20 and −20.
Riot holds some losses at 0 LP: at the bottom of a tier (division IV at 0 LP) and just after a promotion.
Riot sets how much LP a game gives or takes, and explains it on its support site.
Inside a tier (divisions III to I), 95.6% of losses at 0 LP drop you a division, to about 90 LP. In division IV, 58 to 65% are held (Solo, 26–28 Sep 2026).
Yes. The average Solo game adds +1.87 LP, so the ladder gains LP every day. Dodges and decays take back about 0.18 LP a game.