LP per win and loss in Diamond I LAN · Solo

+21.9a win−18.5a lossLow sample

Net +1.22 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.

Diamond I on LAN Solo, patch 26.20 (14–15 Oct): a win paid +21.9 LP on average, a loss cost −18.5.

How we measure

Low sample. 775 results, fewer than 1,000. Read these numbers as rough.

Games to climb out of Diamond I

  • From 0 LP to Master
At 50% wins59games
At 52% wins40games
At 55% wins27games

Diamond I in Diamond

All 31 divisions

Where are you? Sign in with Riot to see your division here.

Average LP per win and per loss in the Diamond divisions
DivisionLoss0WinLosses at 0 LP0 LP
DiamondIYou?−18.5+21.95.5%
II−19.3+20.96.3%
III−19.3+21.17.2%
IV−17.0+20.611.2%

Losses that cost 0 LP

5.5%

11.2% in Diamond IV

Up and down

62promotions122demotions

in 894 games

Dodges

6

6.7 per 1,000 games · −6.3 LP each

Wins of 35+ LP

7.1%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Diamond I game moves LP

Typical win +20, typical loss −20.5.5% of losses cost 0 LP.7.1% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +21.8 to +22.1, loss −18.6 to −18.1 a day.Low sample
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+22.1−18.1+1.536.8%267
Thursday 15 Oct (so far)+21.8−18.6+1.074.9%627

Questions

How much LP per win in Diamond I?

Diamond I on LAN Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.9 LP on average and a loss cost −18.5. The medians were +20 and −20.

How many games does it take to get out of Diamond I?

From 0 LP, about 59 games at a 50% win rate, 40 at 52% and 27 at 55%, on LAN averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Diamond I?

Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).