LP per win and loss in Diamond I ME · Solo

+21.5a win−18.1a lossLow sample

Net +1.06 a gameMedians +21 / −19Averages. Your own LP depends on Riot's matchmaking.

Diamond I on ME Solo, patch 26.20 (14–15 Oct): a win paid +21.5 LP on average, a loss cost −18.1.

How we measure

Low sample. 124 results, fewer than 1,000. Read these numbers as rough.

Games to climb out of Diamond I

  • From 0 LP to Master
At 50% wins59games
At 52% wins40games
At 55% wins27games

Diamond I in Diamond

All 31 divisions

Where are you? Sign in with Riot to see your division here.

Average LP per win and per loss in the Diamond divisions
DivisionLoss0WinLosses at 0 LP0 LP
DiamondIYou?−18.1+21.56.3%
II−18.5+22.06.5%
III−19.0+22.47.3%
IV−15.6+21.216.7%

Losses that cost 0 LP

6.3%

16.7% in Diamond IV

Up and down

8promotions7demotions

in 126 games

Dodges

1

7.9 per 1,000 games · −5.0 LP each

Wins of 35+ LP

3.3%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Diamond I game moves LP

Typical win +21, typical loss −19.6.3% of losses cost 0 LP.3.3% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +20.0 to +21.6, loss −20.5 to −18.1 a day.Low sample
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+20.0−20.5−7.000.0%3
Thursday 15 Oct (so far)+21.6−18.1+1.266.5%123

Questions

How much LP per win in Diamond I?

Diamond I on ME Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.5 LP on average and a loss cost −18.1. The medians were +21 and −19.

How many games does it take to get out of Diamond I?

From 0 LP, about 59 games at a 50% win rate, 40 at 52% and 27 at 55%, on ME averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Diamond I?

Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).