LP per win and loss in Diamond I KR · Solo

+23.5a win−18.3a loss

Net +2.16 a gameMedians +21 / −20Averages. Your own LP depends on Riot's matchmaking.

Diamond I on KR Solo, patch 26.20 (14–15 Oct): a win paid +23.5 LP on average, a loss cost −18.3.

How we measure

Games to climb out of Diamond I

  • From 0 LP to Master
At 50% wins38games
At 52% wins29games
At 55% wins21games

Diamond I in Diamond

All 31 divisions

Where are you? Sign in with Riot to see your division here.

Average LP per win and per loss in the Diamond divisions
DivisionLoss0WinLosses at 0 LP0 LP
DiamondIYou?−18.3+23.52.5%
II−18.9+22.72.7%
III−19.5+22.02.9%
IV−16.2+21.811.4%

Losses that cost 0 LP

2.5%

11.4% in Diamond IV

Up and down

411promotions591demotions

in 5,419 games

Dodges

77

14.2 per 1,000 games · −6.2 LP each

Wins of 35+ LP

9.2%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Diamond I game moves LP

Typical win +21, typical loss −20.2.5% of losses cost 0 LP.9.2% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +23.4 to +24.5, loss −18.8 to −18.3 a day.Low sample
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+24.5−18.8+0.841.3%289
Thursday 15 Oct (so far)+23.4−18.3+2.232.5%5,130

Questions

How much LP per win in Diamond I?

Diamond I on KR Solo, patch 26.20 (14–15 Oct 2026): a win paid +23.5 LP on average and a loss cost −18.3. The medians were +21 and −20.

How many games does it take to get out of Diamond I?

From 0 LP, about 38 games at a 50% win rate, 29 at 52% and 21 at 55%, on KR averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Diamond I?

Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).