LP per win and loss in Diamond I

Diamond I on EUW Solo, patch 26.20 (7–12 Oct): a win paid +21.6 LP on average, a loss cost −19.2.

How we measure

LP per win+21.6Median +20
LP per loss−19.2Median −21
Net LP per game+1.09Diamond II +0.99
Losses that cost 0 LP3.7%11.6% in Diamond IV
Games91 k
Promotions5,626Across a division line
Demotions10,930
Dodges6977.7 per 1,000 games, −5.4 LP each
Decays2,871−48.4 LP each
Wins of 35+ LP6.0%

Games to climb out of Diamond I

  • From 0 LP to Master
At 50% wins83games
At 52% wins50games
At 55% wins31games

Averages. Your own LP depends on Riot's matchmaking.

Diamond I in Diamond

All 31 divisions
Average LP per win and per loss in the Diamond divisions
DivisionLoss0WinLosses at 0 LP0 LP
DiamondI−19.2+21.63.7%
II−19.3+21.43.7%
III−19.5+21.03.6%
IV−16.4+20.711.6%

How far one Diamond I game moves LP

Typical win +20, typical loss −21.3.7% of losses cost 0 LP.6.0% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +21.5 to +22.2, loss −19.4 to −19.1 a day.
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 7 Oct+21.6−19.1+0.843.9%15,136
Thursday 8 Oct+21.5−19.2+1.214.1%17,444
Friday 9 Oct+21.6−19.3+1.123.6%17,042
Saturday 10 Oct+21.6−19.2+1.133.7%18,866
Sunday 11 Oct+21.6−19.1+1.093.6%19,907
Monday 12 Oct (so far)+22.2−19.4+1.272.7%2,462

Questions

How much LP per win in Diamond I?

Diamond I on EUW Solo, patch 26.20 (7–12 Oct 2026): a win paid +21.6 LP on average and a loss cost −19.2. The medians were +20 and −21.

How many games does it take to get out of Diamond I?

From 0 LP, about 83 games at a 50% win rate, 50 at 52% and 31 at 55%, on EUW averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Diamond I?

Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).