Losses that cost 0 LP
7.4%
14.1% in Diamond IV

+22.3a win−18.3a loss
Net +1.83 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.
Diamond I on TR Solo, patch 26.20 (14–15 Oct): a win paid +22.3 LP on average, a loss cost −18.3.
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Losses that cost 0 LP
7.4%
14.1% in Diamond IV
Up and down
87promotions143demotions
in 1,245 games
Dodges
12
9.6 per 1,000 games · −4.7 LP each
Wins of 35+ LP
8.9%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.4 | −18.4 | +1.41 | 7.8% | 152 |
| Thursday 15 Oct (so far) | +22.5 | −18.3 | +1.90 | 7.3% | 1,093 |
Diamond I on TR Solo, patch 26.20 (14–15 Oct 2026): a win paid +22.3 LP on average and a loss cost −18.3. The medians were +20 and −20.
From 0 LP, about 50 games at a 50% win rate, 36 at 52% and 25 at 55%, on TR averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).