LP per win and loss in Diamond I TR · Solo

+22.3a win−18.3a loss

Net +1.83 a gameMedians +20 / −20Averages. Your own LP depends on Riot's matchmaking.

Diamond I on TR Solo, patch 26.20 (14–15 Oct): a win paid +22.3 LP on average, a loss cost −18.3.

How we measure

Games to climb out of Diamond I

  • From 0 LP to Master
At 50% wins50games
At 52% wins36games
At 55% wins25games

Diamond I in Diamond

All 31 divisions

Where are you? Sign in with Riot to see your division here.

Average LP per win and per loss in the Diamond divisions
DivisionLoss0WinLosses at 0 LP0 LP
DiamondIYou?−18.3+22.37.3%
II−18.5+21.57.4%
III−19.0+21.37.4%
IV−15.8+21.714.1%

Losses that cost 0 LP

7.4%

14.1% in Diamond IV

Up and down

87promotions143demotions

in 1,245 games

Dodges

12

9.6 per 1,000 games · −4.7 LP each

Wins of 35+ LP

8.9%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Diamond I game moves LP

Typical win +20, typical loss −20.7.3% of losses cost 0 LP.8.9% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +21.4 to +22.5, loss −18.4 to −18.3 a day.Low sample
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+21.4−18.4+1.417.8%152
Thursday 15 Oct (so far)+22.5−18.3+1.907.3%1,093

Questions

How much LP per win in Diamond I?

Diamond I on TR Solo, patch 26.20 (14–15 Oct 2026): a win paid +22.3 LP on average and a loss cost −18.3. The medians were +20 and −20.

How many games does it take to get out of Diamond I?

From 0 LP, about 50 games at a 50% win rate, 36 at 52% and 25 at 55%, on TR averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Diamond I?

Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).