Losses that cost 0 LP
9.3%
11.1% in Diamond IV

+23.9a win−17.2a lossLow sample
Net +2.77 a gameMedians +21 / −20Averages. Your own LP depends on Riot's matchmaking.
Diamond I on RU Solo, patch 26.20 (14–15 Oct): a win paid +23.9 LP on average, a loss cost −17.2.
Low sample. 460 results, fewer than 1,000. Read these numbers as rough.
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Losses that cost 0 LP
9.3%
11.1% in Diamond IV
Up and down
31promotions40demotions
in 462 games
Dodges
5
10.8 per 1,000 games · −3.4 LP each
Wins of 35+ LP
11.2%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.3 | −19.0 | +7.89 | 0.0% | 9 |
| Thursday 15 Oct (so far) | +24.0 | −17.1 | +2.66 | 9.4% | 453 |
Diamond I on RU Solo, patch 26.20 (14–15 Oct 2026): a win paid +23.9 LP on average and a loss cost −17.2. The medians were +21 and −20.
From 0 LP, about 30 games at a 50% win rate, 24 at 52% and 19 at 55%, on RU averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).