LP per win and loss in Diamond II RU · Solo

+23.2a win−19.0a lossLow sample

Net +2.23 a gameMedians +20 / −21Averages. Your own LP depends on Riot's matchmaking.

Diamond II on RU Solo, patch 26.20 (14–16 Oct): a win paid +23.2 LP on average, a loss cost −19.0.

How we measure

Low sample. 739 results, fewer than 1,000. Read these numbers as rough.

Games to climb out of Diamond II

  • From 0 LP to Diamond I
At 50% wins48games
At 52% wins34games
At 55% wins24games

Diamond II in Diamond

All 31 divisions

Where are you? Sign in with Riot to see your division here.

Average LP per win and per loss in the Diamond divisions
DivisionLoss0WinLosses at 0 LP0 LP
DiamondI−17.5+23.87.3%
IIYou?−19.0+23.23.5%
III−19.3+22.24.7%
IV−16.2+21.511.7%

Losses that cost 0 LP

3.5%

11.7% in Diamond IV

Up and down

92promotions85demotions

in 743 games

Dodges

10

13.5 per 1,000 games · −5.0 LP each

Wins of 35+ LP

10.5%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Diamond II game moves LP

Typical win +20, typical loss −21.3.5% of losses cost 0 LP.10.5% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +21.4 to +23.4, loss −19.0 to −14.5 a day.Low sample
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+22.0−14.5−5.3816.7%8
Thursday 15 Oct+23.4−19.0+2.343.6%685
Friday 16 Oct (so far)+21.4−19.0+2.040.0%50

Questions

How much LP per win in Diamond II?

Diamond II on RU Solo, patch 26.20 (14–16 Oct 2026): a win paid +23.2 LP on average and a loss cost −19.0. The medians were +20 and −21.

How many games does it take to get out of Diamond II?

From 0 LP, about 48 games at a 50% win rate, 34 at 52% and 24 at 55%, on RU averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Diamond II?

Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).