LP per win and loss in Diamond IV KR · Solo

+21.5a win−16.4a loss

Net +2.94 a gameMedians +19 / −20Averages. Your own LP depends on Riot's matchmaking.

Diamond IV on KR Solo, patch 26.20 (14–15 Oct): a win paid +21.5 LP on average, a loss cost −16.4.

How we measure

Games to climb out of Diamond IV

  • From 0 LP to Diamond III
At 50% wins39games
At 52% wins30games
At 55% wins22games

Diamond IV in Diamond

All 31 divisions

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Average LP per win and per loss in the Diamond divisions
DivisionLoss0WinLosses at 0 LP0 LP
DiamondI−18.4+23.22.6%
II−19.0+22.42.6%
III−19.6+21.82.5%
IVYou?−16.4+21.510.9%

Losses that cost 0 LP

10.9%

6.2% across KR

Up and down

2,082promotions758demotions

in 25 k games

Dodges

224

9.0 per 1,000 games · −5.8 LP each

Wins of 35+ LP

7.2%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Diamond IV game moves LP

Typical win +19, typical loss −20.11.0% of losses cost 0 LP.7.2% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +21.5 to +21.8, loss −16.4 to −16.3 a day.Low sample
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+21.8−16.3+3.999.1%595
Thursday 15 Oct (so far)+21.5−16.4+2.9211.0%24,438

Questions

How much LP per win in Diamond IV?

Diamond IV on KR Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.5 LP on average and a loss cost −16.4. The medians were +19 and −20.

How many games does it take to get out of Diamond IV?

From 0 LP, about 39 games at a 50% win rate, 30 at 52% and 22 at 55%, on KR averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Diamond IV?

Diamond IV is the bottom of Diamond: at 0 LP, 58 to 65% of losses are held (Solo, 26–28 Sep 2026).