Losses that cost 0 LP
10.9%
6.2% across KR

+21.5a win−16.4a loss
Net +2.94 a gameMedians +19 / −20Averages. Your own LP depends on Riot's matchmaking.
Diamond IV on KR Solo, patch 26.20 (14–15 Oct): a win paid +21.5 LP on average, a loss cost −16.4.
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Losses that cost 0 LP
10.9%
6.2% across KR
Up and down
2,082promotions758demotions
in 25 k games
Dodges
224
9.0 per 1,000 games · −5.8 LP each
Wins of 35+ LP
7.2%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.8 | −16.3 | +3.99 | 9.1% | 595 |
| Thursday 15 Oct (so far) | +21.5 | −16.4 | +2.92 | 11.0% | 24,438 |
Diamond IV on KR Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.5 LP on average and a loss cost −16.4. The medians were +19 and −20.
From 0 LP, about 39 games at a 50% win rate, 30 at 52% and 22 at 55%, on KR averages. Your own LP depends on Riot's matchmaking.
Diamond IV is the bottom of Diamond: at 0 LP, 58 to 65% of losses are held (Solo, 26–28 Sep 2026).