LP per win and loss in Diamond IV OCE · Solo

+20.6a win−16.2a lossLow sample

Net +1.88 a gameMedians +19 / −20Averages. Your own LP depends on Riot's matchmaking.

Diamond IV on OCE Solo, patch 26.20 (14–15 Oct): a win paid +20.6 LP on average, a loss cost −16.2.

How we measure

Low sample. 921 results, fewer than 1,000. Read these numbers as rough.

Games to climb out of Diamond IV

  • From 0 LP to Diamond III
At 50% wins45games
At 52% wins34games
At 55% wins25games

Diamond IV in Diamond

All 31 divisions

Where are you? Sign in with Riot to see your division here.

Average LP per win and per loss in the Diamond divisions
DivisionLoss0WinLosses at 0 LP0 LP
DiamondI−18.4+24.13.4%
II−19.8+21.62.5%
III−19.2+21.36.1%
IVYou?−16.2+20.611.1%

Losses that cost 0 LP

11.1%

7.9% across OCE

Up and down

62promotions38demotions

in 988 games

Dodges

12

12.2 per 1,000 games · −4.9 LP each

Wins of 35+ LP

5.1%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Diamond IV game moves LP

Typical win +19, typical loss −20.11.1% of losses cost 0 LP.5.1% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +19.1 to +20.7, loss −16.3 to −16.0 a day.Low sample
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+19.1−16.0−0.5312.1%60
Thursday 15 Oct (so far)+20.7−16.3+2.0511.0%928

Questions

How much LP per win in Diamond IV?

Diamond IV on OCE Solo, patch 26.20 (14–15 Oct 2026): a win paid +20.6 LP on average and a loss cost −16.2. The medians were +19 and −20.

How many games does it take to get out of Diamond IV?

From 0 LP, about 45 games at a 50% win rate, 34 at 52% and 25 at 55%, on OCE averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Diamond IV?

Diamond IV is the bottom of Diamond: at 0 LP, 58 to 65% of losses are held (Solo, 26–28 Sep 2026).