Losses that cost 0 LP
12.6%
8.6% across SG

+21.3a win−16.3a loss
Net +2.97 a gameMedians +19 / −20Averages. Your own LP depends on Riot's matchmaking.
Diamond IV on SG Solo, patch 26.20 (14–17 Oct): a win paid +21.3 LP on average, a loss cost −16.3.
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Losses that cost 0 LP
12.6%
8.6% across SG
Up and down
645promotions255demotions
in 8,015 games
Dodges
75
9.4 per 1,000 games · −5.7 LP each
Wins of 35+ LP
8.3%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.8 | −17.5 | −0.47 | 11.8% | 28 |
| Thursday 15 Oct | +21.2 | −16.2 | +2.80 | 12.9% | 2,892 |
| Friday 16 Oct | +21.6 | −16.4 | +3.15 | 12.1% | 3,114 |
| Saturday 17 Oct (so far) | +21.1 | −16.1 | +2.97 | 12.9% | 1,981 |
Diamond IV on SG Solo, patch 26.20 (14–17 Oct 2026): a win paid +21.3 LP on average and a loss cost −16.3. The medians were +19 and −20.
From 0 LP, about 40 games at a 50% win rate, 31 at 52% and 23 at 55%, on SG averages. Your own LP depends on Riot's matchmaking.
Diamond IV is the bottom of Diamond: at 0 LP, 58 to 65% of losses are held (Solo, 26–28 Sep 2026).