LP per win and loss in Emerald I KR · Solo

+21.8a win−19.4a loss

Net +1.22 a gameMedians +20 / −21Averages. Your own LP depends on Riot's matchmaking.

Emerald I on KR Solo, patch 26.20 (14–16 Oct): a win paid +21.8 LP on average, a loss cost −19.4.

How we measure

Games to climb out of Emerald I

  • From 0 LP to Diamond IV
At 50% wins83games
At 52% wins49games
At 55% wins31games

Emerald I in Emerald

All 31 divisions

Where are you? Sign in with Riot to see your division here.

Average LP per win and per loss in the Emerald divisions
DivisionLoss0WinLosses at 0 LP0 LP
EmeraldIYou?−19.4+21.82.8%
II−19.7+21.42.8%
III−19.7+21.42.9%
IV−16.8+21.010.6%

Losses that cost 0 LP

2.8%

10.6% in Emerald IV

Up and down

2,483promotions4,731demotions

in 39 k games

Dodges

419

10.7 per 1,000 games · −5.8 LP each

Wins of 35+ LP

7.2%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Emerald I game moves LP

Typical win +20, typical loss −21.2.8% of losses cost 0 LP.7.2% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +21.8 to +22.8, loss −19.4 to −18.6 a day.Low sample
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+22.8−18.6+2.375.0%524
Thursday 15 Oct+21.8−19.4+1.162.7%26,703
Friday 16 Oct (so far)+21.9−19.4+1.283.0%11,774

Questions

How much LP per win in Emerald I?

Emerald I on KR Solo, patch 26.20 (14–16 Oct 2026): a win paid +21.8 LP on average and a loss cost −19.4. The medians were +20 and −21.

How many games does it take to get out of Emerald I?

From 0 LP, about 83 games at a 50% win rate, 49 at 52% and 31 at 55%, on KR averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Emerald I?

Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).