Losses that cost 0 LP
4.0%
13.4% in Emerald IV

+21.6a win−19.5a loss
Net +1.12 a gameMedians +19 / −21Averages. Your own LP depends on Riot's matchmaking.
Emerald I on EUNE Solo, patch 26.20 (14–15 Oct): a win paid +21.6 LP on average, a loss cost −19.5.
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Losses that cost 0 LP
4.0%
13.4% in Emerald IV
Up and down
151promotions259demotions
in 2,137 games
Dodges
18
8.4 per 1,000 games · −4.8 LP each
Wins of 35+ LP
7.5%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.6 | −19.3 | +1.05 | 4.3% | 536 |
| Thursday 15 Oct (so far) | +21.5 | −19.6 | +1.15 | 3.9% | 1,601 |
Emerald I on EUNE Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.6 LP on average and a loss cost −19.5. The medians were +19 and −21.
From 0 LP, about 95 games at a 50% win rate, 53 at 52% and 32 at 55%, on EUNE averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).