LP per win and loss in Emerald I NA · Solo

+21.1a win−19.2a loss

Net +1.02 a gameMedians +20 / −21Averages. Your own LP depends on Riot's matchmaking.

Emerald I on NA Solo, patch 26.20 (14–17 Oct): a win paid +21.1 LP on average, a loss cost −19.2.

How we measure

Games to climb out of Emerald I

  • From 0 LP to Diamond IV
At 50% wins105games
At 52% wins57games
At 55% wins34games

Emerald I in Emerald

All 31 divisions

Where are you? Sign in with Riot to see your division here.

Average LP per win and per loss in the Emerald divisions
DivisionLoss0WinLosses at 0 LP0 LP
EmeraldIYou?−19.2+21.13.5%
II−19.3+20.84.0%
III−19.3+20.74.0%
IV−16.5+20.311.7%

Losses that cost 0 LP

3.5%

11.7% in Emerald IV

Up and down

2,768promotions5,550demotions

in 46 k games

Dodges

465

10.1 per 1,000 games · −5.3 LP each

Wins of 35+ LP

3.5%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Emerald I game moves LP

Typical win +20, typical loss −21.3.5% of losses cost 0 LP.3.5% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +21.0 to +21.2, loss −19.4 to −19.2 a day.
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+21.0−19.4+0.732.6%1,935
Thursday 15 Oct+21.1−19.2+0.893.9%15,204
Friday 16 Oct+21.0−19.2+0.853.3%16,001
Saturday 17 Oct (so far)+21.2−19.2+1.423.3%12,923

Questions

How much LP per win in Emerald I?

Emerald I on NA Solo, patch 26.20 (14–17 Oct 2026): a win paid +21.1 LP on average and a loss cost −19.2. The medians were +20 and −21.

How many games does it take to get out of Emerald I?

From 0 LP, about 105 games at a 50% win rate, 57 at 52% and 34 at 55%, on NA averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Emerald I?

Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).