Losses that cost 0 LP
3.9%
11.6% in Emerald IV

+20.7a win−19.3a loss
Net +0.71 a gameMedians +20 / −21Averages. Your own LP depends on Riot's matchmaking.
Emerald III on NA Solo, patch 26.20 (14–20 Oct): a win paid +20.7 LP on average, a loss cost −19.3.
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Losses that cost 0 LP
3.9%
11.6% in Emerald IV
Up and down
15 kpromotions17 kdemotions
in 159 k games
Dodges
1,857
11.7 per 1,000 games · −5.5 LP each
Wins of 35+ LP
2.6%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +20.5 | −19.3 | +1.00 | 4.6% | 3,380 |
| Thursday 15 Oct | +20.7 | −19.3 | +0.64 | 4.3% | 26,081 |
| Friday 16 Oct | +20.7 | −19.4 | +0.59 | 3.6% | 28,223 |
| Saturday 17 Oct | +20.8 | −19.3 | +0.70 | 3.8% | 31,246 |
| Sunday 18 Oct | +20.7 | −19.3 | +0.64 | 3.6% | 30,141 |
| Monday 19 Oct | +20.8 | −19.3 | +0.92 | 3.8% | 27,457 |
| Tuesday 20 Oct (so far) | +20.8 | −19.3 | +0.71 | 4.1% | 12,271 |
Emerald III on NA Solo, patch 26.20 (14–20 Oct 2026): a win paid +20.7 LP on average and a loss cost −19.3. The medians were +20 and −21.
From 0 LP, about 143 games at a 50% win rate, 67 at 52% and 37 at 55%, on NA averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).