Losses that cost 0 LP
0.0%
10.5% in Emerald IV

+21.5a win−20.4a lossLow sample
Net −1.62 a gameMedians +20 / −21Averages. Your own LP depends on Riot's matchmaking.
Emerald III on RU Solo, patch 26.20 (14–15 Oct): a win paid +21.5 LP on average, a loss cost −20.4.
Low sample. 29 results, fewer than 1,000. Read these numbers as rough.
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Losses that cost 0 LP
0.0%
10.5% in Emerald IV
Up and down
6promotions7demotions
in 66 games
Dodges
1
15.2 per 1,000 games · −5.0 LP each
Wins of 35+ LP
7.7%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.5 | −20.3 | −0.89 | 0.0% | 37 |
| Thursday 15 Oct (so far) | 0.0 | −22.0 | −22.00 | 0.0% | 29 |
Emerald III on RU Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.5 LP on average and a loss cost −20.4. The medians were +20 and −21.
From 0 LP, about 182 games at a 50% win rate, 72 at 52% and 38 at 55%, on RU averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).