Losses that cost 0 LP
12.6%
8.6% across RU

+21.5a win−16.7a lossLow sample
Net +2.17 a gameMedians +19 / −21Averages. Your own LP depends on Riot's matchmaking.
Emerald IV on RU Solo, patch 26.20 (14–15 Oct): a win paid +21.5 LP on average, a loss cost −16.7.
Low sample. 802 results, fewer than 1,000. Read these numbers as rough.
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Losses that cost 0 LP
12.6%
8.6% across RU
Up and down
70promotions30demotions
in 835 games
Dodges
7
8.4 per 1,000 games · −7.9 LP each
Wins of 35+ LP
8.3%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.4 | −16.4 | +0.45 | 11.1% | 61 |
| Thursday 15 Oct (so far) | +21.5 | −16.8 | +2.32 | 12.7% | 774 |
Emerald IV on RU Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.5 LP on average and a loss cost −16.7. The medians were +19 and −21.
From 0 LP, about 42 games at a 50% win rate, 32 at 52% and 23 at 55%, on RU averages. Your own LP depends on Riot's matchmaking.
Emerald IV is the bottom of Emerald: at 0 LP, 58 to 65% of losses are held (Solo, 26–28 Sep 2026).