Losses that cost 0 LP
13.4%
10.2% across TR

+20.6a win−16.5a loss
Net +2.57 a gameMedians +19 / −21Averages. Your own LP depends on Riot's matchmaking.
Emerald IV on TR Solo, patch 26.20 (14–16 Oct): a win paid +20.6 LP on average, a loss cost −16.5.
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Losses that cost 0 LP
13.4%
10.2% across TR
Up and down
2,228promotions748demotions
in 25 k games
Dodges
242
9.6 per 1,000 games · −5.5 LP each
Wins of 35+ LP
5.7%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +20.4 | −16.5 | +1.86 | 14.4% | 1,022 |
| Thursday 15 Oct | +20.6 | −16.5 | +2.59 | 13.5% | 22,085 |
| Friday 16 Oct (so far) | +20.8 | −16.6 | +2.75 | 11.5% | 2,205 |
Emerald IV on TR Solo, patch 26.20 (14–16 Oct 2026): a win paid +20.6 LP on average and a loss cost −16.5. The medians were +19 and −21.
From 0 LP, about 49 games at a 50% win rate, 36 at 52% and 26 at 55%, on TR averages. Your own LP depends on Riot's matchmaking.
Emerald IV is the bottom of Emerald: at 0 LP, 58 to 65% of losses are held (Solo, 26–28 Sep 2026).