LP per win and loss in Emerald IV TW · Solo

+21.0a win−16.6a lossLow sample

Net +1.44 a gameMedians +19 / −20Averages. Your own LP depends on Riot's matchmaking.

Emerald IV on TW Solo, patch 26.20 (14–15 Oct): a win paid +21.0 LP on average, a loss cost −16.6.

How we measure

Low sample. 348 results, fewer than 1,000. Read these numbers as rough.

Games to climb out of Emerald IV

  • From 0 LP to Emerald III
At 50% wins45games
At 52% wins34games
At 55% wins25games

Emerald IV in Emerald

All 31 divisions

Where are you? Sign in with Riot to see your division here.

Average LP per win and per loss in the Emerald divisions
DivisionLoss0WinLosses at 0 LP0 LP
EmeraldI−19.2+21.84.8%
II−18.5+22.37.9%
III−19.6+21.81.8%
IVYou?−16.6+21.013.3%

Losses that cost 0 LP

13.3%

8.3% across TW

Up and down

28promotions12demotions

in 360 games

Dodges

4

11.1 per 1,000 games · −7.5 LP each

Wins of 35+ LP

7.8%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Emerald IV game moves LP

Typical win +19, typical loss −20.13.3% of losses cost 0 LP.7.8% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +20.5 to +21.1, loss −16.9 to −15.6 a day.Low sample
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+20.5−15.6+1.2117.5%71
Thursday 15 Oct (so far)+21.1−16.9+1.5012.1%289

Questions

How much LP per win in Emerald IV?

Emerald IV on TW Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.0 LP on average and a loss cost −16.6. The medians were +19 and −20.

How many games does it take to get out of Emerald IV?

From 0 LP, about 45 games at a 50% win rate, 34 at 52% and 25 at 55%, on TW averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Emerald IV?

Emerald IV is the bottom of Emerald: at 0 LP, 58 to 65% of losses are held (Solo, 26–28 Sep 2026).