LP per win and loss in Emerald IV NA · Solo

+20.3a win−16.5a loss

Net +2.36 a gameMedians +19 / −20Averages. Your own LP depends on Riot's matchmaking.

Emerald IV on NA Solo, patch 26.20 (14–17 Oct): a win paid +20.3 LP on average, a loss cost −16.5.

How we measure

Games to climb out of Emerald IV

  • From 0 LP to Emerald III
At 50% wins53games
At 52% wins38games
At 55% wins27games

Emerald IV in Emerald

All 31 divisions

Where are you? Sign in with Riot to see your division here.

Average LP per win and per loss in the Emerald divisions
DivisionLoss0WinLosses at 0 LP0 LP
EmeraldI−19.2+21.13.5%
II−19.3+20.84.0%
III−19.3+20.73.9%
IVYou?−16.5+20.311.7%

Losses that cost 0 LP

11.7%

7.3% across NA

Up and down

10 kpromotions3,318demotions

in 123 k games

Dodges

1,228

10.0 per 1,000 games · −5.5 LP each

Wins of 35+ LP

2.5%

mostly autofilled wins, 26–28 Sep 2026

How LP moves

One game, then the patch day by day

How far one Emerald IV game moves LP

Typical win +19, typical loss −20.11.7% of losses cost 0 LP.2.5% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +20.3 to +20.4, loss −16.6 to −16.4 a day.
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 14 Oct+20.4−16.5+2.1112.2%4,899
Thursday 15 Oct+20.3−16.4+2.4112.3%37,744
Friday 16 Oct+20.4−16.6+2.2911.5%38,999
Saturday 17 Oct (so far)+20.4−16.6+2.3911.2%41,004

Questions

How much LP per win in Emerald IV?

Emerald IV on NA Solo, patch 26.20 (14–17 Oct 2026): a win paid +20.3 LP on average and a loss cost −16.5. The medians were +19 and −20.

How many games does it take to get out of Emerald IV?

From 0 LP, about 53 games at a 50% win rate, 38 at 52% and 27 at 55%, on NA averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Emerald IV?

Emerald IV is the bottom of Emerald: at 0 LP, 58 to 65% of losses are held (Solo, 26–28 Sep 2026).