Losses that cost 0 LP
13.1%
7.9% across OCE

+20.8a win−16.1a loss
Net +2.82 a gameMedians +19 / −20Averages. Your own LP depends on Riot's matchmaking.
Emerald IV on OCE Solo, patch 26.20 (14–15 Oct): a win paid +20.8 LP on average, a loss cost −16.1.
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Losses that cost 0 LP
13.1%
7.9% across OCE
Up and down
249promotions93demotions
in 2,671 games
Dodges
42
15.7 per 1,000 games · −5.9 LP each
Wins of 35+ LP
5.6%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +20.8 | −15.5 | +3.28 | 13.8% | 177 |
| Thursday 15 Oct (so far) | +20.8 | −16.2 | +2.79 | 13.1% | 2,494 |
Emerald IV on OCE Solo, patch 26.20 (14–15 Oct 2026): a win paid +20.8 LP on average and a loss cost −16.1. The medians were +19 and −20.
From 0 LP, about 43 games at a 50% win rate, 32 at 52% and 24 at 55%, on OCE averages. Your own LP depends on Riot's matchmaking.
Emerald IV is the bottom of Emerald: at 0 LP, 58 to 65% of losses are held (Solo, 26–28 Sep 2026).