Losses that cost 0 LP
4.4%
13.1% in Emerald IV

+21.5a win−19.6a loss
Net +1.26 a gameMedians +19 / −21Averages. Your own LP depends on Riot's matchmaking.
Emerald III on OCE Solo, patch 26.20 (14–15 Oct): a win paid +21.5 LP on average, a loss cost −19.6.
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Losses that cost 0 LP
4.4%
13.1% in Emerald IV
Up and down
243promotions212demotions
in 2,203 games
Dodges
30
13.6 per 1,000 games · −5.3 LP each
Wins of 35+ LP
7.5%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.6 | −19.7 | −0.12 | 3.8% | 147 |
| Thursday 15 Oct (so far) | +21.5 | −19.5 | +1.36 | 4.5% | 2,056 |
Emerald III on OCE Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.5 LP on average and a loss cost −19.6. The medians were +19 and −21.
From 0 LP, about 105 games at a 50% win rate, 56 at 52% and 33 at 55%, on OCE averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).