Losses that cost 0 LP
2.3%
15.6% in Emerald IV

+20.6a win−20.3a lossLow sample
Net +1.41 a gameMedians +20 / −21Averages. Your own LP depends on Riot's matchmaking.
Emerald III on BR Solo, patch 26.20 (14 Oct): a win paid +20.6 LP on average, a loss cost −20.3.
Low sample. 188 results, fewer than 1,000. Read these numbers as rough.
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Losses that cost 0 LP
2.3%
15.6% in Emerald IV
Up and down
32promotions16demotions
in 239 games
Dodges
2
8.4 per 1,000 games · −5.0 LP each
Wins of 35+ LP
5.0%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +20.6 | −20.3 | +1.41 | 2.3% | 239 |
Emerald III on BR Solo, patch 26.20 (14 Oct 2026): a win paid +20.6 LP on average and a loss cost −20.3. The medians were +20 and −21.
From 0 LP, about 667 games at a 50% win rate, 103 at 52% and 46 at 55%, on BR averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).