Losses that cost 0 LP
3.2%
12.5% in Emerald IV

+21.3a win−19.7a loss
Net +1.02 a gameMedians +20 / −21Averages. Your own LP depends on Riot's matchmaking.
Emerald III on KR Solo, patch 26.20 (14–15 Oct): a win paid +21.3 LP on average, a loss cost −19.7.
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Losses that cost 0 LP
3.2%
12.5% in Emerald IV
Up and down
432promotions500demotions
in 4,380 games
Dodges
49
11.2 per 1,000 games · −5.6 LP each
Wins of 35+ LP
6.6%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +21.5 | −19.5 | +1.65 | 4.1% | 879 |
| Thursday 15 Oct (so far) | +21.2 | −19.7 | +0.86 | 3.0% | 3,501 |
Emerald III on KR Solo, patch 26.20 (14–15 Oct 2026): a win paid +21.3 LP on average and a loss cost −19.7. The medians were +20 and −21.
From 0 LP, about 125 games at a 50% win rate, 62 at 52% and 35 at 55%, on KR averages. Your own LP depends on Riot's matchmaking.
Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).