LP per win and loss in Emerald III

Emerald III on EUW Solo, patch 26.20 (7–12 Oct): a win paid +20.7 LP on average, a loss cost −19.3.

How we measure

LP per win+20.7Median +20
LP per loss−19.3Median −21
Net LP per game+0.66Emerald IV +2.33 · Emerald II +0.66
Losses that cost 0 LP4.1%11.7% in Emerald IV
Games334 k
Promotions31,699Across a division line
Demotions35,179
Dodges2,7838.3 per 1,000 games, −5.5 LP each
Wins of 35+ LP2.6%

Games to climb out of Emerald III

  • From 0 LP to Emerald II
At 50% wins143games
At 52% wins67games
At 55% wins37games

Averages. Your own LP depends on Riot's matchmaking.

Emerald III in Emerald

All 31 divisions
Average LP per win and per loss in the Emerald divisions
DivisionLoss0WinLosses at 0 LP0 LP
EmeraldI−19.2+21.03.9%
II−19.4+20.73.9%
III−19.3+20.74.1%
IV−16.5+20.311.7%

How far one Emerald III game moves LP

Typical win +20, typical loss −21.4.1% of losses cost 0 LP.2.6% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP

LP over the patch

Win +20.7 to +21.0, loss −19.4 to −19.3 a day.
LP over the patch, Solo, by UTC day
DayWinLossNet0 LPGames
Wednesday 7 Oct+20.7−19.3+0.724.2%56,590
Thursday 8 Oct+20.7−19.3+0.684.2%62,552
Friday 9 Oct+20.7−19.3+0.594.2%64,985
Saturday 10 Oct+20.7−19.3+0.663.8%69,235
Sunday 11 Oct+20.7−19.3+0.644.0%73,537
Monday 12 Oct (so far)+21.0−19.4+0.784.1%6,697

Questions

How much LP per win in Emerald III?

Emerald III on EUW Solo, patch 26.20 (7–12 Oct 2026): a win paid +20.7 LP on average and a loss cost −19.3. The medians were +20 and −21.

How many games does it take to get out of Emerald III?

From 0 LP, about 143 games at a 50% win rate, 67 at 52% and 37 at 55%, on EUW averages. Your own LP depends on Riot's matchmaking.

What happens if I lose at 0 LP in Emerald III?

Inside a tier, 95.6% of losses at 0 LP drop you a division, to about 90 LP (Solo, 26–28 Sep 2026).