
LP per win and loss in Emerald
Emerald on EUW Solo, patch 26.20 (7–12 Oct 2026): a win paid +20.6 LP on average, a loss cost −18.3.
LP per win+20.6Median +20 · +20.3 to +21.0
LP per loss−18.3Median −20 · −19.4 to −16.5
Net LP per game+1.30+0.66 to +2.33
Losses that cost 0 LP6.7%11.7% in Emerald IV
Games1.25 M
Promotions106,758Across a division line
Demotions98,670
Dodges9,9838.0 per 1,000 games, −5.5 LP each
Wins of 35+ LP2.7%
Emerald, division by division
All 31 divisionsPromotions, demotions, dodges and decays in Emerald
| Division | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| Emerald I189,071 games | 189,071 | −5.5 | 0 | |||
| Emerald II269,349 games | 269,349 | −5.4 | 0 | |||
| Emerald III332,792 games | 332,792 | −5.5 | 0 | |||
| Emerald IV461,307 games | 461,307 | −5.5 | 0 |
How far one Emerald game moves LP
Typical win +20, typical loss −20.6.7% of losses cost 0 LP.2.7% of wins paid 35 LP or more.Hover, tap or drag the chart, or use the arrow keys, to read each LP change.
WinLossLoss that cost 0 LP
LP over the patch
Win +20.6 to +21.0, loss −18.4 to −18.2 a day.
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 7 Oct | +20.6 | −18.2 | +1.31 | 7.0% | 213,287 |
| Thursday 8 Oct | +20.6 | −18.3 | +1.31 | 6.9% | 236,821 |
| Friday 9 Oct | +20.6 | −18.3 | +1.31 | 6.8% | 242,997 |
| Saturday 10 Oct | +20.6 | −18.3 | +1.28 | 6.5% | 260,144 |
| Sunday 11 Oct | +20.6 | −18.4 | +1.29 | 6.5% | 277,113 |
| Monday 12 Oct (so far) | +21.0 | −18.3 | +1.42 | 6.8% | 22,157 |
Questions
How much LP per win in Emerald?
Emerald on EUW Solo, patch 26.20 (7–12 Oct 2026): a win paid +20.6 LP on average and a loss cost −18.3. The medians were +20 and −20.
How many games to climb a division in Emerald?
On EUW averages, about 154 games at a 50% win rate in Emerald II, 38 at 55%. Your own LP depends on Riot's matchmaking.
Why did I lose 0 LP in Emerald IV?
Emerald IV is the bottom of the tier: at 0 LP, losses are held instead of dropping you a tier. 11.7% of Emerald IV losses cost 0 LP, against 3.9% in Emerald II.