Losses that cost 0 LP
5.9%
11.1% in Emerald IV

+20.6a win−18.8a loss
Net +1.00 a gameMedians +19 / −21Averages. Your own LP depends on Riot's matchmaking.
Emerald on LAS Solo, patch 26.20 (14 Oct 2026): a win paid +20.6 LP on average, a loss cost −18.8.
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Losses that cost 0 LP
5.9%
11.1% in Emerald IV
Up and down
331promotions289demotions
in 3,606 games
Dodges
36
10.0 per 1,000 games · −5.7 LP each
Wins of 35+ LP
4.1%
mostly autofilled wins, 26–28 Sep 2026
| Day | Win | Loss | Net | 0 LP | Games |
|---|---|---|---|---|---|
| Wednesday 14 Oct | +20.6 | −18.8 | +1.00 | 5.9% | 3,606 |
| Division | Games | Promotions | Demotions | Dodges per 1,000 games | LP a dodge | Decays |
|---|---|---|---|---|---|---|
| Emerald I563 games | 563 | −6.2 | 0 | |||
| Emerald II793 games | 793 | −4.9 | 0 | |||
| Emerald III945 games | 945 | −6.1 | 0 | |||
| Emerald IV1,305 games | 1,305 | −5.7 | 0 |
Emerald on LAS Solo, patch 26.20 (14 Oct 2026): a win paid +20.6 LP on average and a loss cost −18.8. The medians were +19 and −21.
On LAS averages, about 118 games at a 50% win rate in Emerald II, 35 at 55%. Your own LP depends on Riot's matchmaking.
Emerald IV is the bottom of the tier: at 0 LP, losses are held instead of dropping you a tier. 11.1% of Emerald IV losses cost 0 LP, against 6.3% in Emerald II.